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Patch Notes – October 5th 2022

Greetings, Descendants! A new patch will take place on October 5th to add new events and packages.   ■ 10/5 Patch Notes ● Patch Schedule 10/5 (Wed) 8:55 AM (PDT) 10/5 (Wed)…[]

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Patch Notes – September 28th 2022

Greetings, Descendants! A new patch will take place on September 28th to add new events and packages. ■ 9/28 Patch Notes ● Patch Schedule 9/28 (Wed) 8:55 AM (PDT) 9/28 (Wed) 08:55…[]

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Patch Notes – September 21st 2022

Greetings, Descendants! A new patch will take place on September 21st alongside our maintenance, to add new events and packages. ■ 9/21 Patch Notes ● Patch Schedule 9/21 (Wed) 8:55 AM (PDT)…[]

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09/21/22- 8:50 AM – 3:00 PM (PDT): MAINTENANCE NOTICE

Greetings, Descendants! Rise of Firstborn will be undergoing maintenance on September 21st, 2022. Please note that the game will be inaccessible during the maintenance period.  Read on for more information.   Maintenance…[]

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Patch Notes – September 14th 2022

  Greetings, Descendants! A new patch will take place on September 14th to add new events, packages and…some brand NEW Castle Skins! Each of Eliona’s skins will provide the following Castle Buff:…[]

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Patch Notes – September 7th 2022

Greetings, Descendants! A new patch will take place on September 7th to add new events and packages. ■ 9/7 Patch Notes ● Patch Schedule 9/7 (Wed) 8:50 AM (PDT) 9/7 (Wed) 8:50…[]

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Patch Notes – August 31st 2022

Greetings, Descendants! A new patch will take place on August 31st to add new events and packages. ■ 8/31 Patch Notes ● Patch Schedule 8/31 (Wed) 8:55 AM (PDT) 8/31 (Wed) 8:55…[]

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Patch Notes – August 24th 2022

Greetings, Descendants! A new patch will take place on August 24th to add new events and packages.   ■ Patch Notes – August 24th 2022 ● Patch Schedule 8/24 (Wed) 6:50 PM…[]

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** Revised ** 08/17- 5:50PM – 8:00PM (PDT): MAINTENANCE NOTICE Update

Greetings, Descendants! We will not be able to proceed with the Furnace Event issue resolution tomorrow as planned. Unfortunately some of our team members have fallen ill. As explained in the Developers…[]

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